Autodesk Maya Essentials
- Course Code:
- EM0615_Maya
- Course Duration:
- 5 days
- PDF Version:
- PDF (130k)
- Date Updated:
- 16/09/2009
This course has been designed for the professional who wants to create 3D graphics for print or animation. Target customers are architectural practices, visualization studios, production houses, advertising agencies or other such departments.
Upon successful completion of this course you will be able to:
- Work in a production environment
- Understand the mechanics of Maya
- Be able to create 3d models using a variety of techniques
- Work with materials to texture your models
- Understand how to light a scene
- Be able to create animations
- Stage a scene and understand cinematography
- Know how to create output for use in post production
Course Outline
- Getting Started
-
- Understanding the 3D environment
- Touring the interface
- Setting preferences correctly
- Creating primitive objects
- Transforming objects
- Modelling
-
- Spline theory
- Creating and editing 2D spline shapes
- Create 3D objects from 2D shapes
- Applying modifiers
- Creating multiple model concepts from one idea (lab)
- Polygon theory
- Creating and editing 3D polygon objects.
- Add detail to the building concept lab (lab)

